What do I need to know to umpire a Little League Majors (league age 9-12) game? Equipment checks, illegal pitches, base running, protests, weather and handling ejections.
Keep a rulebook (or the free Little League Rulebook App) in your vehicle to check after the game, rather than on your person during it.
Inspect equipment together with your partner.
Bats
Batting helmets
Catchers
Shoes: no metal spikes in Majors.
A glove that's too large is removed from play, and action with it stands; report it to the league president after the game.
Only the manager may request an intentional walk; if the catcher asks, confirm with the manager first.
No. In the Major Division and below, pitching violations are called illegal pitches, not balks. Balks apply from the Intermediate (50/70) Division up.
Calling an illegal pitch is a joint responsibility in a two-umpire crew.
Hand to mouth: a pitcher may touch the mouth or lips with the pitching hand while within the 10-foot circle around the pitcher's plate, as long as they distinctly wipe the hand off before touching the ball. If both managers and the umpire agree before the game (in cold weather, for example), the pitcher may blow on the hand in the circle.
Glove: the pitcher's glove can't be white or light gray (piping excepted) or otherwise distracting to the batter.
Sleeves and undershirts: any visible undershirt must be a solid color, and the pitcher's exposed sleeves can't be white or gray. Sleeves must be the same length and color on both arms. A pitcher may not wear distracting items such as sweatbands on the hands, wrists or arms. A solid-colored play-calling band (not white, gray or optic yellow) is allowed on the glove arm.
In Majors, when the pitcher is on the pitcher's plate with the ball and the catcher is in the catcher's box ready, runners may not leave their base until the pitch has reached the batter.
If a runner leaves early:
Agree in your pregame conference who watches which runners, since the base umpire usually sees the early break.
The uncaught third strike applies in the Major Division. The batter becomes a runner when strike three isn't caught and:
The defense retires the batter-runner by tagging them or first base before they reach it. To call a batter out for abandoning the effort, they must step into dead ball territory; starting toward the dugout isn't enough.
With first base occupied and fewer than two outs, the batter is out. If that batter runs anyway and draws a throw, it isn't interference, but announce clearly that the batter is out.
If the uncaught strike goes into a dead ball area, the batter-runner is awarded first base only.
Call it when all of these apply:
The batter is out, but the ball stays live. Runners may advance at their own risk; if the ball is caught they must retouch, and if it drops they aren't forced. If it becomes foul, it's a foul ball.
A runner touching their base who is hit by the ball on an infield fly is not out. The rule protects runners, so when in doubt and an easy double play is possible, call it.
There's no rule that removes a pitcher for hitting a certain number of batters, and no required warning.
Under Rule 4.19, a regular season protest can only be about a misapplied or violated playing rule, an ineligible pitcher or an ineligible player. Judgment calls can't be protested.
The manager then submits the protest in writing to the league president within 24 hours, and the umpire-in-chief must also submit a report. A committee of the president, player agent, umpire-in-chief and at least one other officer or director (not a manager or umpire) decides it. If the protest is upheld, the game resumes from the point of the infraction.
Once the game begins, the umpires alone decide whether it stops for weather or field conditions (Rule 4.01(d)). A local league rule can't override that.
Lightning: Little League's lightning guidelines say to stop and get everyone to a safe place when lightning is seen, thunder is heard, or the flash-to-bang time is 30 seconds or less. Dugouts and shelters are not safe. Wait at least 30 minutes after the storm before resuming. The guidelines recommend a separate "lightning monitor," not an umpire or coach, to watch conditions.
Resuming: a suspended game picks up from the exact point it was halted. It's treated as the same game, so mound visits already charged carry over, and the pitcher of record may continue if still eligible. Before you leave, make sure the scorekeeper has recorded the score, outs, runners and count.
Players, managers and coaches: the umpire may eject for things like abusive language or malicious contact. The standard penalty for an ejection is the rest of that game and all of the next game. An ejected player is not an out; the team replaces them before play resumes. Ejected, ill or injured players must stay supervised until released to a parent or guardian.
Ejecting the only adult: if a manager must be ejected and no coach or other adult is there to take over the team, suspend the game and report it to the board of directors.
Spectators: umpires can't eject spectators. Board members handle anything off the field. If no board member is present, send both teams to their dugouts and announce the game won't continue until the problem is dealt with. If that doesn't work, suspend the game and refer it to the board.
File a game report with the league president after any of these.