What do I need to know to score or keep time at senior netball in South Africa? World Netball Rules 2024 and Technical Officials Manual: the official bench, recording goals and centre passes, calling, timing, stoppages, suspensions, extra time and the score sheet.
Under the World Netball Rules of Netball (2024), used by Netball South Africa, the official bench has two scorers and two timekeepers, seated at a table opposite the centre of the court, beside the umpires' bench and between the two team benches.
| Role | Main job |
|---|---|
| Scorer 1 | Keeps the official score sheet: goals, missed shots, centre passes, starting line-ups and shooting statistics |
| Scorer 2 | The caller: watches play throughout, calls each shot and centre pass, and keeps the running score sheet as a check |
| Timekeeper 1 | Official time: playing time, intervals and stoppages; signals the end of each quarter |
| Timekeeper 2 | Back-up timer; records substitutions, team changes, warnings, suspensions and orderings off on the Player Changes and Game Management Form |
Lower levels: under Rule 21, a competition may use fewer technical officials, but at least one scorer and one timekeeper should be appointed. World Netball recommends its members follow the Technical Officials Manual and says lower-level competitions may adapt it.
Conduct (Technical Officials Manual): dress neatly and uniformly, stay impartial, keep phones out of sight, eat away from the bench, and arrive well before the start to check your equipment.
World Netball Rule 3.1 and 5.4, with the Technical Officials Manual. Before the start, the names of all players and team officials must be given to the scorers, and each team names a captain.
Scorer 1 (official score sheet):
Scorer 2 (running score sheet): date, event, court, venue and team names in the same order as Scorer 1's sheet, which side each team's goal is, and the first centre pass.
Team 1 is normally the home team, on the team bench to the right of the official bench.
Print everything clearly; don't use handwriting.
From the World Netball Technical Officials Manual (2024). Scorer 1 keeps the official score sheet and records every shot, goals and misses, as they happen (Rule 5.5 b):
Special cases:
Shooter changes: when a GS or GA is replaced, draw a red box around their last action (an X in a box if they hadn't shot), and leave room for the new shooter's record.
Cross-check the score with Scorer 2 regularly, and at every break.
World Netball Rule 8 and the Technical Officials Manual. Centre passes alternate between the teams. The scorers keep the record and call the correct centre pass if an umpire asks (Rule 5.5).
Recording:
Pass check: at any time an umpire may ask for a "pass check". Scorer 2 calls the team and shows the direction with an arm signal.
High-risk moments:
If both umpires indicate the wrong centre pass: the scorers must notify them before the centre pass is taken (Rule 8.5 b), by the electronic or audible means the event organiser set before the match. If a wrong centre pass is taken anyway, record the team that actually took it.
Handling errors: don't stop the match. Scorer 2 keeps the running score while Scorer 1 fixes their sheet, and vice versa.
From the World Netball Technical Officials Manual (2024). Scorer 2 is the caller, keeps the running score sheet, and is the only official who watches play all the time. Never put your head down to write while play is on.
Calling a shot: team, position, then IN or OUT, once the action is complete. Don't anticipate.
Watch for:
Running score sheet: record only goals (not attempts), one number per line for one team, matching the centre pass record.
If you make a wrong call, tell Scorer 1 straight away, note the goal number, and check again at the next interval. Cross-check the score with Scorer 1 regularly and at every break.
World Netball Rule 5.6-5.7 and the Technical Officials Manual. The two timekeepers are jointly responsible for each period and interval being the right length. Use count-down timers, plus a real-time clock showing seconds.
Timings (Rule 2):
Before each period: tell the umpires when 30 seconds and 10 seconds remain (the manual suggests alerting at 32 and 12 seconds on the timer).
Start: start the match timer when the umpire's whistle starts play.
End: when the time is up, notify both umpires at the same time with the siren or other audible signal (and umpire alert units if used). Have a hand-held air horn ready in case the siren fails. Only the umpire's whistle ends play: the controlling umpire ends it (the co-umpire if the controlling umpire is unaware).
Penalty pass at the end: if a penalty pass has been awarded in the attacking goal circle when time expires, the umpire extends play for it to be taken.
Afterwards: start the interval timer straight away, reset the match timer for the next quarter, and record each quarter's start time and full time (real time) on the Player Changes and Game Management Form.
Typical split: Timekeeper 1 runs the official time; Timekeeper 2 runs a back-up timer and fills in the Player Changes and Game Management Forms.
Only the umpires stop time. Timekeepers hold time when an umpire signals it (whistle and a "T" hand signal) and restart when the umpire signals play to resume (World Netball Rule 5.7 d).
Injury, illness or blood (Rule 10):
Other reasons umpires hold time:
Not normally stopped: for ordinary infringements, or for incidental moisture on the court or ball that isn't affecting play.
In the Telkom Netball League, time is also held for each team's 1-minute Strategic Timeout.
World Netball Rule 5.7 and Rule 18, with the Technical Officials Manual:
| Action | Umpire's signal | Time out | Then |
|---|---|---|---|
| Suspension | Arm vertical with 2 fingers shown | 2 minutes of playing time | The player (or a substitute) returns at the next break in play |
| Ordering off | Umpire holds time and signals the official bench | 4 minutes of playing time | A substitute may come on at the next break in play; the ordered-off player can't return |
Timekeepers:
Each player can only be warned once and suspended once in a match.
Extra time is only played if the event organiser said so before the match (World Netball Rule 2.5). Find out before the start, and have the extra time visual signal and spare score sheets at the bench.
Format: a 4-minute interval after full time, then two halves of up to 7 minutes with a 1-minute interval. Teams change ends at each break. If scores are still level after the second half, play continues until one team leads by 2 goals (extended extra time).
Timekeepers:
Scorers:
From the World Netball Technical Officials Manual (2024), Scorer 1 completes:
Presentation: print clearly, cross out errors with one neat line or an X, and never use whiteout or erasing.
Handing over: the score sheet and both teams' Player Changes and Game Management Forms are the official record. They go to the designated event official (often the bench manager), a copy goes to the teams, and one should be available to the media manager. The exact handover varies by event.