How are the High Kicks, One Hand Reach, Kneel Jump and Triple Jump judged?
Rule- Canada
- Arctic Winter Games
- Arctic Sports
- Dene Games
- U17, U18 and Open
- 2026
- Athletes
- Whitehorse 2026
Height events (One Foot High Kick, Two Foot High Kick, Alaskan High Kick and One Hand Reach)
- You have three attempts at each height, and only successful athletes move to the next height. Each attempt is limited to 90 seconds (3 minutes when three competitors remain), and an official raises a flag when one minute remains.
- The target is raised 4 inches (10 cm) after each round, then 2 inches (5 cm) when four competitors remain. The highest successful height wins, and the rotation is drawn. It is a finals-only event.
- One Foot High Kick: take off from both feet at once, strike the target with one foot, and land on that same foot in balance and control.
- Two Foot High Kick: take off from both feet together, strike the target with either foot (top of the toes even and parallel), and land on both feet at the same time.
- Alaskan High Kick: from a seated start, grasp one foot with the opposite hand, balance on the free hand, kick the target with the free foot while holding the other foot, and land on the kicking foot with the buttocks not touching the floor.
- One Hand Reach: balance on your hands with your feet off the floor and strike the target with one hand, then return the striking hand to the floor without any other body part touching the floor first.
- Ties for a medal are broken by fewest total misses, then by the athlete with a miss at the lowest height ranking lower, then by a kick-off or reach-off starting one inch above the highest successful attempt.
Distance events (Kneel Jump and Triple Jump)
- Kneel Jump: start kneeling with both knees behind the starting line, thrust the body and arms up and forward and extend the legs forward. You must land balanced with the feet not moving, sliding or pivoting. Distance is measured from the starting line to the heel closest to it.
- Triple Jump: from a running or standing start, you make three consecutive jumps using both legs at once (no galloping), with the last landing on both feet. Your feet must not touch the start line on the first jump.
- Both give three attempts of up to 90 seconds each, and the best distance counts. Ties for a medal are broken by the second-best then third-best attempt, then a jump-off.
Braces, sports tape, ice, massage guns, rollers and compression clothing are prohibited from the start of competition until you finish competing. Jewellery and headphones can be worn between attempts but not during one.
Added 25 Oct 2026